UE4 Asian Street

Beauty Shot

Beauty Shot

Scene Creation Process

Scene Creation Process

Lighting

Lighting

Assets

Assets

Assets

Assets

Assets

Assets

Materials

Materials

Asset Creation Process

Asset Creation Process

Asset Creation Process

Asset Creation Process

Hi guys,
I was trying to build this scene for some time now, finally got some time to do it! The scene is wholly made for real-time purposes and runs at a solid 60 frames on my machine. I used a 100% baked lighting for this scene and no dynamic lighting. I used some Megascans assets to get the final details and also used a Yamalo puddle decals from online
Cheers!